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Project Dissemination

Publications and Presentations

Publications

Hunt, J.H., Taub, M., Marino, M., Holman, K., & Womack-Adams, K., (submitted).  Increasing student engagement, fraction knowledge, and STEM interest through game-based intervention.

Hunt, J., Taub, M., Duarte, A., Bentley, B., Womack-Adams, K., Marino, M., … & Kuhlman, A. (2023). Elementary teachers’ perceptions and enactment of supplemental, game-enhanced fraction intervention. Education Sciences13(11), 1071.

Hunt, J. H., Taub, M., Marino, M., Duarte, A., Bentley, B., Holman, K., & Kuhlman, A. (2023). Effects of game-enhanced supplemental fraction curriculum on student engagement, fraction knowledge, and STEM interest. Education Sciences, 13(7), 646.

Hunt, J.H., Taub, M., Marino, M., *Duarte, A., *Bentley, B., *Holman, K., & *Banzon, A. (2022).  Enhancing engagement and fraction concept knowledge with a universally designed game-based curriculum.  Learning Disabilities: A Contemporary Journal, 20(1), 77-95.

Presentations

Hunt, J. H., Taub, M., & Marino, M. (2024-July). Enactment and Perceptions of Game-Based Fraction Instruction by Six Fourth Grade Teachers. Paper presented at the 15th International Congress of Mathematics Education Conference, Strand B, TSG 3.7: The role and use of technology in the teaching and learning of mathematics at primary and lower secondary levels, Sydney, Australia.

Hunt, J.H. & Holman, K. (2024, July). Dream 2B: Supporting Elementary Mathematics Game-based Learning with UDL.   UDL-Con International (online).

Hunt, J.H., Taub, M., Marino, M., & Holman, K. (2024, March).  Supporting Elementary Mathematics Game-based Learning with UDL. Council for Exceptional Children, San Antonio, TX.

Hunt, J.H. (2024, February). Enhancing learning and assessment through serious gameplay.  Association of Mathematics Teacher Educators, Orlando, FL.

Hunt, J.H., Taub, M., Marino, M., Coleman, E., Holman, K., & Kuhlman, A. (2024- January).  Effects of game-enhanced curriculum on students’ fraction outcomes, engagement, and STEM interest.  Paper presented at the 22nd Annual Hawaii International Conference on Education, Waikoloa, Hawaii.

Hunt, J.H., Marino, M., Taub., M., Holman, K.., Womack-Adams, K., Coleman, E., & Kulman, A. (2023- October). Student engagement, understanding, and STEM interest in a game based supplemental fraction curriculum.  Paper presented at the 44th  annual meeting of the North American Chapter of the International Society of the Psychology of Mathematics Education (PME-NA), Reno, NV.

Hunt, J.H., Marino, M., Taub., M., *Duarte, A., *Bentley, B., Holman, K., & *Banzon, A. (2023- April).  Feasibility of a game-based fraction curriculum to enhance engagement and fraction conceptual understanding of diverse students.  Paper presented at the American Educational Research Association (AERA), Chicago, IL

*Duarte, A. & Hunt. J.H. (2023, February). ModelME:  Enhancing learning and assessment through gameplay.  Association of Mathematics Teacher Educators, New Orleans, LA

*Duarte, A. & Hunt. J.H. (2022).  Game-based learning environments to support conceptual fractions, problem solving, and discourse.  National Council of Teachers of Mathematics Regional Conference, Baltimore, MD.

Hunt, J.H., Taub, M., Marino, M., *Duarte, A., *Bentley, B., & *Holdan, K. (2022- July). Innovative game-based fraction curricula for all: Design, development, and feasibility of dream2B. Paper presented at the International Society of the Learning Sciences (ICLS), Hiroshima, Japan.

Hunt, J.H., Marino, M., Taub, M., *Duarte, A., *Holdan, K., & *Bentley, B. (2022- July).  Demonstrating core components of a game-based fraction supplemental curriculum. Paper presented at the International Society of the Learning Sciences (ICLS),  Hiroshima, Japan.

Marino, M., Hunt., J.H., & Taub, M. (2022- April).  An analysis of universal design for learning guidelines, principles, and checkpoints included in a contemporary mathematics videogame.  Symposium:  Emerging Technologies for Supporting Neurodiverse Learners.  Paper presented at the American Educational Research Association, San Diego, CA.

Marino, M. T., Hunt, J.H., Taub, M.& *Holman, K. (2022, April). Dream2B. Universal Design for Learning Implementation and Research Network. Annual Summit. Virtual.

Hunt, J.H., Taub, M., Marino, M., Duarte, A., Anderson, K., & Brewer, J., (2022, April). Enhance engagement and fraction concepts with game-based curriculums.   Council for Exceptional Children (online).

Hunt, J.H., Marino, M., Taub, M., *Duarte, A., * Anderson, K., *Brewer, J. (2021, October).  Universal design of a Tier 2 fraction video game.  Paper presented at the 42nd annual meeting of the North American Chapter of the International Society of the Psychology of Mathematics Education (PME-NA), Philidelphia, PA

Hunt, J.H., Marino, M., & Taub, M. (2021, August). Model Math Education. IES EdTech Games Expo. Online.

Hunt, J.H., Taub, M., Swihart, R., & Marino, M. (2021, February) Gameplay analytics indicate students access and advancement: Design of model mathematics education. Council for Exceptional Children (online).

Taub, M., Hunt, J.H., Anderson, K. & Marino, M. (2021, February) Developing UDL video games to align with elementary tier II mathematics curriculum. Council for Exceptional Children (online).